Assistant Category Manager

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About the position

From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks. Based in Redmond, Wash., Nintendo of America serves as headquarters for Nintendo’s operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com/. DESCRIPTION OF DUTIES Leads consumer merchandise development projects with strategic business partners for key initiatives and product launches. Provides ongoing oversight of business relationships with current licensees including distribution channels, retail placement, volumes, financial and royalty reporting and payments, compliance, escalation, and resolution of issues. Evaluates development opportunities and makes recommendations to management team in line with Nintendo’s intellectual property expansion strategy. Management in developing and driving a long-term, global plan for assigned sub-categories/licensees. Delivers cohesive merchandise product lines for assigned target market in collaboration with cross-functional team members. Researches and analyses industry trends and manufacturing techniques. Manages multiple complex projects simultaneously while ensuring development remains on schedule. Collaborates cross-functionally to ensure timelines are being met and highlights outstanding items or challenges. Coordinates and completes merchandise product approvals from conception through mass production. Keeps complete and thorough records of communications related to active, inactive, and completed projects. May review business partner’s merchandise designs and physical product samples for compliance with Nintendo’s quality standards and intellectual property and art usage guidelines.

Responsibilities

  • Leads consumer merchandise development projects with strategic business partners for key initiatives and product launches.
  • Provides ongoing oversight of business relationships with current licensees including distribution channels, retail placement, volumes, financial and royalty reporting and payments, compliance, escalation, and resolution of issues.
  • Evaluates development opportunities and makes recommendations to management team in line with Nintendo’s intellectual property expansion strategy.
  • Management in developing and driving a long-term, global plan for assigned sub-categories/licensees.
  • Delivers cohesive merchandise product lines for assigned target market in collaboration with cross-functional team members.
  • Researches and analyses industry trends and manufacturing techniques.
  • Manages multiple complex projects simultaneously while ensuring development remains on schedule.
  • Collaborates cross-functionally to ensure timelines are being met and highlights outstanding items or challenges.
  • Coordinates and completes merchandise product approvals from conception through mass production.
  • Keeps complete and thorough records of communications related to active, inactive, and completed projects.
  • May review business partner’s merchandise designs and physical product samples for compliance with Nintendo’s quality standards and intellectual property and art usage guidelines.

Requirements

  • Three to five years of related experience required.
  • Thorough knowledge of Nintendo franchise characters and IP.
  • Astute attention to detail and meticulous organizational skills.
  • A creative design eye that understands design trends and best practices.
  • Ability to execute against product development workback schedules.
  • Proven ability to achieve results in a fast-paced environment with fluctuating priorities.
  • Strong proofing and copy-editing skills.
  • Undergraduate degree or equivalent combination of education and experience.

Nice-to-haves

  • Video Game Industry experience a plus.
  • Familiarity with Japanese culture, customs, and business protocol ideal. Proficiency in Japanese language is a plus.

Benefits

  • medical
  • dental
  • vision
  • 401(k)
  • paid time off
  • potential for a semi-annual discretionary performance bonus
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